Steam is well known for having some killer deals, and it often partners up with developers and publishers to offer discounts across an entire series of games. The client itself does a good job of providing access to the store, the available deals, and everything that is installed or ready for download. The platform has more than 10,000 games available, which may not sound like a high number for 14 years, but it's a vast collection of PC games and one that leads to many having more games in their libraries then they know what to do with. In what way ? Collecting info is very different from disseminating info.If you want to purchase a game, it'll more than likely be available on Steam. If you switch on debug mode whatever text would be in your log file is sent for analysis.Īs for "GOG has proven they cannot be trusted" It seems whoever reported it had not read the info relating to enabling the debug mode. Trillian was also subject to people freaking out over privacy concerns, due to sensitive data going being uploaded. To operate as a unified multi-client effectively, so you can combine peoples IDs into single meta-contacts, and have it all reappear and sync when installed on another device.Īll that info is kept in the cloud with my account, and as Cerulean studios are HIPPA compliant I am more than happy with their privacy statement. Some of the data is only needed locally, and some only collected and sent on-demand, but to work effectively across re-installs and multiple instances some data will have to be kept remotely in your account.įor comparison. I use Trillian instant messenger. To be able to work as a unified IM chat between as many services as possible, it will need access to your friends lists. Yep it is bloatware, but it does need to collect system info for bug reports (other clients such as Steam, Epic and itch also do this), and game account info so it can use the various accounts as fully as possible (without this is serves no purpose). I am well aware of the story, as I reported on it on my radio show so had to go digging. Think of it as 2-way publicity or a banner exchange). (Admin I understand you may have mixed feelings about this post due to GoG being a competitor of sorts, however it would seem that the owners of GoG are in the same position, but feel that making connections is worth the risk. GoG Galaxy is a bloatfest, takes ages to load and depending on the accounts you connect will take ages to finish synchronising. It cannot replace the itch desktop app and requires that you do actually have it installed, though you can launch games with it. I would rate this as a convenience and no more. It is worth using the batch file with only the plugins you want, because by default that updater will grab all the plugins from the main "awesome" list. (C:\Users\USER\AppData\Local\GOG.com\Galaxy\plugins\installed) You don't have to do this but it saves duplication if you then use the updater, because some of the files do actually get pulled but not all. Then unpack the contents of the ZIP to the correct Galaxy plugin folder. This creates the unique folders the updater will use. I used with a batch file where I added "itch". The release ZIP is complete but the author has not put everything in the repo, so it does not install properly with the plugin updaters people have made for the Awesome Galaxy collection Note: This isn't amazingly useful, but helps with seeing an overview of all your games in 1 place, and you can compare how much time is spent playing games from each distributor.Ĭurrently it has basic support, but there is an itch.io plugin for the GoG Galaxy desktop app.
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